Mike Monteiro
Design Director
Mike Monteiro
Design Director
Mike brings more than a decade of experience creating outstanding visual and interactive design. He has served as lead visual designer for ReliefWeb, Six Apart, Corporation for Public Broadcasting, and for the Glaucoma Research Foundation. He excels in creating visual interface systems to aid navigation and clarify complex content. He’s also funny.
Mike founded Mule Design in 2001 along with Erika Hall.
Mike received his BA in Fine Art from the Tyler School of Art at Temple University, and his MFA in Graphic Design from University of Texas, Austin.
Erika Hall
Lead Strategist
Erika Hall
Lead Strategist
Erika, a founding partner, has been working in Web design and development since 1995. Her specialties are audience-centered strategy, content development, branding, and information architecture. She provided user research and design strategy for ReliefWeb, and was the lead information architect in redesigns for the Glaucoma Research Foundation, Six Apart, College Track, and 826 Valencia, among others. In previous agency roles, Erika has worked with a diverse array of clients including Electronic Arts (Content Strategy), EXPN (Community Strategy), and Xerox (Writing and Project Management). She began her career in Web design on the technical side, developing websites for IDG, a global leader in technology publishing.
Erika received her BA in Philosophy from Dartmouth College.
David McCreath
Lead Developer
David McCreath
Lead Developer
David has worked on the web since 1994, pre-dating even Netscape 1.0. In that time he has been a designer, a developer, a programmer, a project manager, and a creative director. His single purpose with every job is to make the web a little more usable and to make it better for the user, and believes the path to this enlightenment is standards-compliant code and semantically sound pages. His understanding of the entire development process helps him bridge gaps between disciplines often found in web development teams.
David received his BFA in Studio Art from the University of Texas, Austin.
Rebecca Bortman
Designer
Rebecca Bortman
Designer
Rebecca joined us from Cooper where she was a visual design consultant. She has worked on interactive projects for Motorola, Dolby, and Cigna; motion graphics for Carnegie Museum of Natural History and Handsblue Magazine; and book design for Wiley Publishing and The Minnesota Review. She is also the artistic director for The Disposable Film Festival and her band, My First Earthquake.
Rebecca has a BFA in Communication Design with a minor in poetry from Carnegie Mellon University.
Linda Lee
Project Manager
Linda Lee
Project Manager
Linda has been working in Photography and Traditional Graphic Design since 1989, Software Application design since 1992 and Web design and development since 1997. During that time, she has been a quality assurance appraiser, production manager, photographer, designer, animator, project manager and creative producer. She owned and operated a multifaceted design studio that specialized in photographing portraits, weddings and special events as well as creating directional signage for companies such as Bechtel Power Corporation. She provided team leadership for companies such as Shutterfly, Adobe, Turn, and SideStep to name a few. In prior agency roles, Linda has worked with clients including Electronic Arts, IBM, UPS and Xerox as a Production Manager and as a Project Manager/Producer for Chevron, Bottlenotes and Team Beachbody.
Linda received her BA in Fine Art Photography and MA in Digital Media Design from San Francisco State University. Additionally, she received her Certificate with Distinction in Project Management from UC Berkeley.
Who We Are
We are listeners, questioners, and collaborative problem-solvers. We are passionate advocates for your audience. We are smart, experienced, and polished. We are designers who get things done.
Why We’re Here
We’re out to build a company that succeeds by creating excellent experiences on behalf of good people. As designers, we ask not only how best to solve a problem, but why. We want our work to make a positive difference in the world. And we want to have a good time doing it, too.