All the world’s a stage, and we love talking about design and meeting new people. We have ideas about research, ethics, and direct communication. Most of our talks are about doing the best work you can while remembering to be a human. If you see something you like, we can bring it to you.
See Mule Speak
|How To Build an Atomic Bomb (Mike Monteiro)||October 26th, 2018||London, UK|
|How to Build an Atomic Bomb (Mike Monteiro)||November 4th, 2018||Ottowa, CA|
13 Ways Designers Screw Up Client Presentations
Presenting is a core design skill. In this talk we go over the most common mistakes designers make when presenting their work, and how to avoid them.
Asking Why (Poptech 2015)
Designers must also be philosophers, and asking “why?” is our most vital tool.
Even though everything is measurable, and almost everything we do is generating data, human problems often require illogical approaches. A good story is more powerful than a stack of facts.
Design With Words
The tools and practices that carried over from graphic design have worked well for us in software design since the advent of graphic user interfaces. However, that time may be coming to an end.
How to Fight Fascism
All design is political, because all politics are designed. The world is a mess because a certain set of people designed it to be a mess. Now we need a different set of people to design our way out of it. Fascism is knocking on our front door. This is how we knock back.
Just Enough Research
Every product, service, or interface we design in the safety and comfort of our workplaces has to survive and thrive in the real world. It takes research to make that happen.
Let Us Now Praise Ordinary People
We want to change the world, yet the world is rarely changed by people who claim to want that. It’s changed by people who are just trying to get home. We want to disrupt, yet we end up disrupting the lives of those who can least afford it. We need to do better.
What Clients Don’t Know (and why it’s your fault)
It’s our job to help site owners and stakeholders figure out what they need and to give them the tools and knowledge they need to evaluate whether what we do is what they need.